Can't tell your try line from the 5-metre line, 22-metre line or the 10-metre line? We'll tell you what you need to know about the pitch size and markings. 


Rugby is played on a pitch more or less the same size as a football pitch. It can measure between 94 and 100 metres in length and between 68 and 70 metres wide. The pitch features several types of line markings, some of them broken and some solid.

Let's take a look at the pitch as a whole

The try line is a solid line. It marks the start of the in-goal area. There is no offside in this area. It can measure between six and 22 metres deep and between 68 and 70 metres wide. As its name suggests, it is a transverse line beyond which players can score tries. It is marked out at both ends of the pitch, level with the posts. 

This is a dash line. If the defending team commits an infringement between the 5-metre line and the try line, the attacking team must restart play on the 5-metre line. The defending team must stay on or behind the try line.

The 22-metre line is situated that distance away from the try line. If the ball goes over the dead-ball line at the back of the in-goal area, the defending team restarts play with a dropout from the 22-metre line. When a defending player catches the ball directly from an opposition kick inside the 22 they can call for a mark to stop the play. They then restart play by taking a free-kick. And if the ball is kicked into the 22 by an opposition player, a defending player can collect it and kick it straight into touch from inside the 22-metre line in order to gain ground.

The 10-metre line is also a broken line. Kick offs and restart kicks from the halfway line must cross this line. If they fail to do so, play is restarted with a scrum in the centre of the pitch, with the put-in going to the receiving team. 

The halfway line is situated right in the middle of the pitch. It splits the pitch into two halves. Play must restart from the halfway line following a try or a successful drop goal or penalty.


The 5-metre line consists of six dash lines positioned five metres from and parallel to each try line and positioned five metres and 15 metres from each touchline and in front of each goal post. The 5-metre line is there to ensure scrums are kept away from the touchline. It also marks the furthest point forward from which a lineout can be taken.The 15-metre line running parallel to the touchlines is used for lineout throw-ins. If the ball crosses this line it can be played by anyone outside the lineout. If, however, the throw falls between the 5 and 15-metre line parallel to the touchline, the defending and attacking players not taking part in the lineout cannot intervene in it. Once the lineout ends, the players who are not participating in it may move forward.

There are 14 touchline flags positioned around the pitch (seven on each touchline). They mark out the corners of the in-goal area, the 22-metre lines and the halfway line. H-shaped posts are positioned at each end of the pitch.The crossbar is situated three metres above the ground. The posts are 5.6 metres wide. They must be a minimum of 3.4 metres high.

So there you have it. We've now shown you all the key parts of a rugby pitch. Now you can watch a game or take part in one safe in the knowledge of what every line and marking means.